/* --- geometry and timing of the menu --- */
var MENU_POS = new Array();

	// item sizes for different levels of menu
	MENU_POS['height']     = [19, 19, 19, 19, 19, 19];
	MENU_POS['width']      = [88, 176, 88, 155, 155, 155];

	// menu block offset from the origin:
	//  for root level origin is upper left corner of the page
	//  for other levels origin is upper left corner of parent item
	MENU_POS['align'] = 'center';
	MENU_POS['block_top']  = [101, 19, 7, 7, 7, 7];
	MENU_POS['block_left'] = [0, 22, 155, 88, 88, 88];

	// offsets between items of the same level
	MENU_POS['top']        = [0, 19, 19, 19, 19, 19];
	MENU_POS['left']       = [88, 0, 0, 0, 0, 0];

	// time in milliseconds before menu is hidden after cursor has gone out
	// of any items
	MENU_POS['hide_delay'] = [505, 505, 505, 505, 505, 505];

	// path to gif containing one transparent pixel
	MENU_POS['pixel_path'] = 'http://www.skulldude.com/bone/menu/pixel.gif';

